// SECTION_02 :: GAME.PROJECTS
GAME.PROJECTS
Shipped titles, prototypes, and jam entries. Each one a different problem space, a different aesthetic, a different lesson.
PROJECT_01
Batatas
A mobile puzzle-action game where players rewind and fast-forward time to solve combat encounters. 250K+ downloads across iOS and Android.
UnityC#MobileTime MechanicsTouchInputAnalytics
PROJECT_02
Neon Drift
An arcade racing game set in a neon-soaked cyberpunk city. Features a custom physics model, destructible environments, and an original synthwave soundtrack.
Unreal EngineC++BlueprintsPhysicsProcedural Audio
PROJECT_03
The Last Signal
A psychological horror narrative game where players investigate an abandoned Antarctic research station through corrupted audio logs and fragmented terminal entries.
UnityC#Narrative DesignFMODHorrorAtmosphere
PROJECT_04
Void Protocol
A roguelike FPS with fully procedural level generation, holographic UI, and 4-player online co-op. Shipped on Steam with 40K+ players.
UnityC#HLSLProcedural GenMultiplayerSteam