// SECTION_02 :: GAME.PROJECTS

GAME.PROJECTS

Shipped titles, prototypes, and jam entries. Each one a different problem space, a different aesthetic, a different lesson.

PROJECT_01

Batatas

A mobile puzzle-action game where players rewind and fast-forward time to solve combat encounters. 250K+ downloads across iOS and Android.

UnityC#MobileTime MechanicsTouchInputAnalytics
PROJECT_02

Neon Drift

An arcade racing game set in a neon-soaked cyberpunk city. Features a custom physics model, destructible environments, and an original synthwave soundtrack.

Unreal EngineC++BlueprintsPhysicsProcedural Audio
PROJECT_03

The Last Signal

A psychological horror narrative game where players investigate an abandoned Antarctic research station through corrupted audio logs and fragmented terminal entries.

UnityC#Narrative DesignFMODHorrorAtmosphere
PROJECT_04

Void Protocol

A roguelike FPS with fully procedural level generation, holographic UI, and 4-player online co-op. Shipped on Steam with 40K+ players.

UnityC#HLSLProcedural GenMultiplayerSteam